Storms, a game publisher and social gaming community app, has announced the kick-off of its inaugural hyper-casual game competition, offering indie mobile game studios and developers from around the world the chance to win a total prize pool of S$360,000 and attractive publishing contracts.

Storm the World 2021’ competition is now open for submissions, with the top three winners to be revealed in late March this year.

Submissions will be judged based on the games’ potential for success, focusing on its user acquisition prospects and user retention capability.

The top three winning submissions will receive an exclusive publishing contract with Storms, as well as an attractive cash prize as such:

  • First prize: S$160,000
  • Second prize: S$120,000
  • Third prize: S$80,000

In addition, Storms will offer bonus prizes worth up to S$30,000 per game for qualifying submissions which failed to make it to the top three.

Here are some of the highlighted rules for the competition:

  • Submitted games should be available on the Google Play Store and/or Apple App Store
  • Submitted games cannot be previously tested with Storms
  • Game developers can submit an unlimited amount of games
  • Expected CPI should be at or below US$0.25 in the United States, with a D1 Retention
    rate above 35 per cent

“We created ‘Storm the World’ because many indie game studios and developers lack the necessary financial resources and expertise to scale their business locally and globally,” said David Yin, CEO at Storms, who is also an experienced mentor on Google’s Indie Games Accelerator (IGA) program and 500 Startups.

“With this competition, Storms wants to discover the world’s best indie game creators, and support them around paid user acquisition and strategic game advice, so they can focus on fully exploring their visions and passion for gaming whilst securing marketability and future success”, he added.

With this initiative, Storms’ publishing arm aims to supercharge the growth of high potential indie mobile game developers yet to be discovered, by leveraging on its key gaming expertise and Singtel’s telco network accumulating to 700 million subscribers in the region.

In addition to the cash prizes, winners will benefit from Storms’ product expertise and support to distribute their games to a global audience and scale its monetization profitably.

The ‘Storm the World 2021‘ competition is held in partnership with Adjust, a global app marketing platform working with many of the world’s leading mobile game developers, to help promote the competition and drive submissions.

Indie game developers can submit their entries starting today (8 Jan) until 28 February 2021.

To find out more about the competition, click here.

Subscribe
Notify of
0 Comments
Inline Feedbacks
View all comments
You May Also Like

Cherian George on racial and religious intolerance in Singapore

With the recent debates swirling again about race and racism in Singapore,…

North Korea claims it has zero COVID-19 cases because of "pre-emptive and scientific" measures

With COVID-19 sweeping across the globe, North Korea continues to claim that…

中国武汉冠状病毒救援行动 新加坡红十字会筹获逾600万元

新加坡红十字会秘书长兼行政总裁本杰明·威廉指出,该会已为其在中国武汉冠状病毒(Covid-19)救援行动筹获了超过600万元,首批援助金将在数天后发放。 他是于两周前就该机构发出首次号召民众参与捐款,以救济中国居民,并于今天(19日)作出以上宣布。 财务管理顾问公司Signature Consulting今天也代表其顾客,移交总值200万美元(约280万新元)的捐款给新加坡红十字会。威廉对此表示,无论是来自个人或企业的,他们的贡献都是非常伟大的。 他表示,截止今天下午2时,已经获得42万1000元的个人捐款,新加坡政府拨款了100万元,其余的拨款则来自其他企业,如海外华人银行公司(OCBC Bank)和中国商业组织。 和IFRC联手派发物品 威廉表示,约230万元的首笔捐款将为湖北六个城市的医疗人员和其他医疗服务提供者,购买和派发他们所需的个人防护设备。 当局和红十字会于红新月会国际联合会(IFRC)联手合作,由该联合会负责派发外科口罩、面罩、免洗消毒液和消毒颗粒等物品。 他指出,基于目前这些物品在全球出现短缺现象,要调动这些物品是一大挑战。“和IFRC的好处是,该联合会在全球各地都有据点,正利用全球据点网络进行采购……他们获得这些物品的几率,在某个程度上比我们红十字会会员来的更高。” 他表示,三家湖北省医院还将获得紧急医疗设备,如无创辅助呼吸器(non-invasive ventilators)以及呼吸加湿器。天津和南宁的七个社会福利院将会获得口罩和消毒剂等物品,以及记录个人卫生咨询的图表、视频、儿童读物和微信帖图。…