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Facebook assembles team to build ‘metaverse’

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Facebook on Monday said it was combining specialists from across its hardware, gaming and virtual reality units to build an immersive digital world known as the “metaverse.”

The “metaverse,” a term coined by sci-fi writer Neal Stephenson, refers to a shared online world in which multiple users can hang out, spend money, consume media and potentially even work.

The project is seen as central to Facebook’s future by CEO Mark Zuckerberg.

“Today we’re standing up a Metaverse product group… to bring together the teams focused on responsibly building this ambitious work,” Facebook executive Andrew Bosworth said in a post.

“The defining quality of the Metaverse will be presence — the feeling of really being there with people.”

Facebook hardware such as Portal smart-screens and Oculus virtual reality head gear are already tools for making people feel close together despite being far apart, according to Bosworth.

“To achieve our full vision of the Metaverse, we also need to build the connective tissue between these spaces,” he said.

Vishal Shah from the Instagram team will head a new Metaverse Product Group.

Epic Games, the US company behind video game sensation Fortnite, early this year announced it raised $1 billion in new funding, with some of that money to support its vision of the metaverse.

Hit video games such as Fortnite have seen use soar during the pandemic, and their creators see potential to expand to virtual parties, get-togethers or work events.

— AFP

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Brain implants could restore paralyzed patients’ arm movements

In a groundbreaking development, a paralyzed Swiss man tests AI-enabled technology that translates his thoughts into nervous system signals, enabling arm and hand movement through brain-computer interface and spinal implant.

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WASHINGTON, UNITED STATES — A paralyzed Swiss man has become the first person to test a new technology that reads his thoughts using AI and then transmits signals through his own nervous system to his arms, hands and fingers in order to restore movement.

The treatment, a combination of a brain-computer interface and a spinal implant, had previously allow a paraplegic patient to walk again, a breakthrough that was published in the scientific journal Nature in May.

But this is the first time it’s being used for “upper extremity function,” Onward, the Dutch company behind it, said Wednesday.

“The mobility of the arm is more complex,” surgeon Jocelyne Bloch, who carried out the implantation procedures, told AFP.

Though walking comes with its own challenges — notably balance —  “the musculature of the hand is quite fine, with many different small muscles activated at the same time for certain movements,” she said.

The patient, who wishes to remain anonymous, is a 46-year-old who lost the use of his arms after a fall. Two operations were carried out last month at the Lausanne University Hospital in Switzerland.

The first involved removing a small piece of cranial bone and inserting in its place the brain implant, which was developed by the French group CEA-Clinatec and measures a few centimeters in diameter.

In the second, surgeons placed a stimulator roughly the size of a credit card developed by Onward inside the patient’s abdomen, and connected it through electrodes to the top of his spinal column.

The brain-computer interface (BCI) records brain signals and decodes them using artificial intelligence to make sense of the patient’s intentions, acting as a “digital bridge” to send these instructions on to the spinal cord stimulator.

“It’s going well so far,” said Bloch, who co-founded Onward and is a consultant for the company. “We are able to record brain activity, and we know that the stimulation works,” she said.

“But it is too early to talk about what progress he has made. ”

Still in training

The patient is still in the training phase, teaching his brain implant to recognize the different desired movements.

The movements will then have to be practiced many times before they can become natural. The process will take a few months, according to Dr. Bloch.

Two more patients are scheduled to participate in this clinical trial, and the full results will be published later.

Spinal cord stimulation has already been used in the past to successfully move paralyzed patients’ arms, but without reading their thoughts by pairing it with a brain implant.

And brain implants have already been used so that a patient can control an exoskeleton. The Battelle research organization used a brain implant to restore movement in a patient’s arm — through a sleeve of electrodes placed on the forearm, stimulating the muscles required from above.

“Onward is unique in our focus on restoring movement in people who have paralysis by stimulating the spinal cord,” the company’s CEO Dave Marver told AFP, adding the technology could be commercialized by the end of the decade.

Brain implants were long trapped in the realm of science fiction, but the field is now rapidly growing thanks to firms like Synchron and Elon Musk’s Neuralink.

They are working on having paralyzed patients to control computers through thought, restoring for example the ability to write.

— AFP

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Meta putting AI in smart glasses, assistants and more

Mark Zuckerberg unveils AI integration in smart glasses, digital assistants at Meta’s Connect conference, aiming to revolutionize user experience.

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MENLO PARK, UNITED STATES — Meta chief Mark Zuckerberg on Wednesday said the tech giant is putting artificial intelligence into digital assistants and smart glasses as it seeks to gain lost ground in the AI race.

Zuckerberg made his announcements at the Connect developers conference at Meta’s headquarters in Silicon Valley, the company’s main annual product event.

“Advances in AI allow us to create different (applications) and personas that help us accomplish different things,” Zuckerberg said as he kicked off the gathering.

“And smart glasses are going to eventually allow us to bring all of this together into a stylish form factor that we can wear.”

Smart glasses are one of the many ways that tech companies have tried to move beyond the smartphone as a user-friendly device, but so far with little success.

The second-generation Meta Ray-Ban smart glasses made in a partnership with EssilorLuxottica will have a starting price of US$299 when they hit the market on 17 October.

The smart glasses also add the ability for users to stream what they are seeing in real time, Zuckerberg said.

“Smart glasses are the ideal form factor for you to let AI assistants see what you’re seeing and hear what you’re hearing.”

Meta also introduced 28 AI characters that people can message on WhatsApp, Messenger and Instagram with “personalities” based on celebrities including Snoop Dogg, Paris Hilton and YouTube star MrBeast.

Zuckerberg demonstrated an interaction with one such AI from the stage in a type-written chat, promising that the new bots would soon be voiced.

“This is our first effort at training a bunch of AI that are a bit more fun,” Zuckerberg said.

“But look, this is early stuff and these still have a lot of limitations, which you will see when you use them.”

The event was the first in-person edition of Connect since 2019, before the pandemic, and announcements on generative AI were widely expected.

Meta has taken a much more cautious approach than its rivals Microsoft, OpenAI and Google to push out AI products, prioritizing small steps and making its in-house models available to developers and researchers.

‘Best value’

Meta also unveiled the latest version of its Quest virtual reality headset with richer graphics, improved audio and the ability for a wearer to see what is around them without taking the gear off, a demonstration for AFP showed.

“This is going to be a big game changer and a big capacity improvement for these headsets,” Zuckerberg told developers gathered in a Meta headquarters courtyard.

Quest 3 headsets are priced starting at US$499 and will begin shipping on 10 October, according to Meta.

This is substantially cheaper than Apple’s Vision Pro, which will cost a hefty US$3,499 when it is available early next year, in the United States only.

The Quest 3 “is going to be the best value on the market for a long time to come,” said Meta Chief Technology Officer Andrew Bosworth, to laughter from the audience.

New game titles for Quest 3 included Assassin’s Creed Nexus from Ubisoft as well as a Roblox game.

“Meta is trying to bring a much-upgraded version of (mixed-reality) to the masses,” said Insider Intelligence principal analyst Yory Wurmser.

Meta chief product officer Chris Cox joked to journalists that his sister complains  that she often winds up punching furniture when using virtual reality, and that problem goes away when gear instead digitally augments the real world around a person.

“We think that mixed reality is a really big step from virtual reality, which is basically a fully occluded thing,” Cox said.

“That will help make this more useful for more people.”

— AFP

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